Grid should go. However Launch and cracked it is perfectly possible to set up on and control spawns. Radiation in contrast is complete shit. What were you thinking. Add Domo please, nowhere near enough maps.
So who decided these rules !?? Cause me Jolly and Sowers weren't informed in the slightest. Joke this tbh. @Tr1cK @Emotion
seriously there is nothing wrong with launch or cracked there balanced and not 1 thing wrong with them. NICE
Grid: A bomb site location/bias towards the defending team on last round. Cracked: multiple buildings with multiple stories combined with the size of the map and poor spawn cycle results in too much passive play, not enough slaying and too much pre-aiming. Launch: Again a huge map, doesn't run as smoothly or as fast as the others. Radiation differs because there are multiple routes to the flag and there is no way you can defend it like on Launch. I think people in here are being really ignorant. By putting the most skilful and fast-paced maps in the game it maximises both the skill and entertainment level. MW2 was all about high-scoring CTFs. Black Ops is the opposite with some of the maps we play. A lower number of maps can work, of course it can. It has worked on all other competitive titles. Someone remind me how many Domo maps we had on CoD4. How many maps have GoW played with on the same game mode? How many maps did Halo 3 have across their game types? This community is full of people moaning. There are thousands of you, not everyone is going to share the same opinion, but the rules council is there for a reason. Also side note, if DopedGoat wants to ignore every chat he's invite to then that is his choice. We had a majority vote (6-0) so his vote would have changed nothing.
Launch is good, lots of variety diff routes etc, glad cracked has gone, and Grid demo was stupid you could nade A literally from spawn impossible to plant/diffuse without being ninja style.