Yesterday we released the first version of the Decerto MW3 rule set. A lot of feedback was given and the Rules Council have immediately acted upon it. So without further ado, here is Decerto's v2 ruleset: Maps and Game Modes Seatown (Capture the Flag, Search and Destroy) Dome (Capture the Flag, Domination) Arkaden (Capture the Flag, Domination, Search and Destroy) Bootleg (Capture the Flag, Domination, Search and Destroy) Carbon (Search and Destroy) Hardhat (Capture the flag) Lockdown (Capture the Flag, Domination, Search and Destroy) Underground (Search and Destroy) All Game Modes Spectating: Team Only Killcam: Enabled Radar Always On: No Wave Spawn Delay: No Force Respawn: Enabled Friendly Fire: Enabled Max Health: Normal Health Regeneration: Normal Perks and Proficiencies: Enabled Hardcore Mode: Disabled 3rd Person: Disabled Headshots Only: Disabled Killstreaks: Disabled Custom Classes: Enabled Domination Time limit: 5 minutes Score limit: Unlimited Respawn delay: 7.5 seconds Capture The Flag Round length: 5 minutes Score Limit: Unlimited Respawn delay: 7.5 seconds The winner is decided by flag count, not round count Search and Destroy Round Length: 2.5 Minutes Bomb Timer: 45 Seconds Plant Time: 7.5 Seconds Defuse Time: 7.5 Seconds Score Limit: 4 Points Round Switch: Every Round Banned Weapons All launchers Machine Pistols Riot Shield All shotguns Banned Lethals Bouncing Betty Claymore C4 Banned Tacticals Flash Grenade Scrambler EMP Grenade Trophy System Tactical Insertion Portable Radar Banned Attachments Heartbeat Sensor Grenade Launcher Shotgun Rapid Fire Akimbo Extended Magazines (besides SMGs) Banned Proficiencies Attachments (No double attachments) Banned Perks Blast Shield Overkill Recon Death Streak Set to Hollow Points Additional Information • On Domination, both sides must be played and the highest total score wins • On Capture the Flag, the highest total flag score wins, it is not decided on round wins. Teams must take note of the score at half time. • In the event of a tie on Capture the Flag, stopwatch rules apply. • Stopwatch rules state that you must replay the map. Upon the first flag capture, the host must end the game. The map is then restarted for a second time with teams switching spawns. The losing team must capture a flag within the same time that the winning team did. If they fail to do so, they lose the map. If a team captures two flags, they win the map. Follow us on Twitter for the latest news, articles and media!