instead of posting a load of not funny pictures and posting ****e, link him to the rules/scrim now thread and be done, idiots
The default settings specified in these rules can be changed, but only if an option is available in the challenge. The staff will support no other agreements, (i.e. verbal, AIM, email). So unless specified otherwise in the match details, these default rules will be followed. The following settings apply to all GameBattles matches, regardless of the Game Mode. Spectating: Disabled (Does not apply for Search and Destroy). Spectating is to be Enabled when a Staff Member is present to spectate the match. Friendly Fire: Enabled Forced Respawns: Enabled Wave Spawn Delay: None Respawn Delay: None (Does not apply to Sabotage, Capture the Flag, Domination, and Demolition) Radar Always On: Challenge Option Max Health: Normal Health Regeneration: Normal Kill Cam: Enabled Headshots Only: Disabled Third Person View: Challenge Option Allow Perks: Challenge Option Killstreak Rewards: Challenge Option Number of Lives: Unlimited (Does not apply to Search and Destroy.) Join in Progress: Not Allowed Hardcore Mode: Challenge Option The following settings are specific to each Game Mode, so please read them carefully before setting up the server. Team Deathmatch Points to Win: 5000 Round Timer: 10 Minutes Search and Destroy Round Length: 3 Minutes Bomb Timer: 45 Seconds Number of lives: 1 Life Plant Time: 7.5 Seconds Defuse Time: 7.5 Seconds Multi Bomb: Disabled Score Limit: 4 Points Round Switch: Every Round Spectator: Team Only Sabotage Time Limit: 10 Minutes Bomb Timer: 45 Seconds Plant Time: 5 Seconds Defuse Time: 5 Seconds Respawn Delay: 7.5 Shared Bomb Timer: No Note: In the event of a tie, the game will go into Overtime to determine the winner. If the Overtime results in a Draw, the map must be replayed until a winner is decided. Domination Time Limit: 10 Minutes Score Limit: Unlimited Respawn Delay: 5 Seconds Capture The Flag Time Limit: 10 Minutes Score Limit: Unlimited Respawn Delay: 5 Seconds Note: In the event of a tie, the game will go into Overtime to determine the winner. If the Overtime results in a Draw, the map must be replayed until a winner is decided. Demolition Time Limit: 3 Minutes Round Switch: Every Round Bomb Timer: 30 Seconds Plant Time: 5 Seconds Defuse Time: 5 Seconds Extra Time: 2 Minutes Respawn Delay: 5 Seconds Headquarters Time Limit: 10 Minutes Score Limit: Unlimited HQ Lifetime: 1 Minute HQ Activate Delay: 30 Seconds If any of the above settings are incorrect, the hosting team forfeits that map. The team hosting is responsible to ensure all setting are correct prior to beginning any map. If the settings are incorrect, the map needs to end and the next map needs to be played. The team that was not hosting is responsible for obtaining valid proof to show that the hosting team did not have the settings correct. A ticket with valid proof must be submitted immediately after the match has been completed. MLG VARIANT SETTINGS All of the Settings changes that were made to the default Game Modes (Search and Destroy, Capture the Flag, and Demolition) are listed below. Settings that are not listed below should not be changed from their default state. Maps and Modes Highrise - Search and Destroy Highrise - Capture the Flag Highrise - Demolition Invasion - Search and Destroy Invasion - Capture the Flag Invasion - Demolition Karachi - Search and Destroy Scrapyard - Search and Destroy Scrapyard - Capture the Flag Scrapyard - Demolition Terminal - Search and Destroy Terminal - Capture the Flag Terminal - Demolition Game Settings Join in Progress: Not Allowed Spectating: Disabled (Does not apply for Search and Destroy). Spectating is to be Enabled when a Staff Member is present to spectate the match. Friendly Fire: Enabled Forced Respawn: Enabled Wave Spawn Delay: None Radar Always On: Disabled Max Health: Normal Health Regeneration: Normal KillCam: Enabled Headshots Only: Disabled Allow Perks: Enabled Killstreak Rewards: Disabled Number of Lives: Unlimited (Does not apply to Search and Destroy) 3rd Person: Disabled Hardcore Mode: Disabled The following settings are specific to each Game Mode, so please read them carefully before setting up the server. Search and Destroy Round Length: 2.5 Minutes Bomb Timer: 45 Seconds Number of lives: 1 Life Plant Time: 7.5 Seconds Defuse Time: 7.5 Seconds Multi Bomb: Disabled Score Limit: 4 Points Round Switch: Every Round Capture the Flag Time Limit: 10 Minutes Score Limit: Unlimited Respawn Delay: 7.5 Seconds Note: In the event of a tie, the Overtime tie-breaker will not be used, the map must be replayed until a winner is found. Demolition Time Limit: 3 Minutes Round Switch: Every Round Bomb Timer: 45 Seconds Plant Time: 5 Seconds Defuse Time: 5 Seconds Extra Time: 2 Minutes Respawn Delay: 5 Seconds Banned Weapons Grenade Launcher Claymore C4 Secondary Launchers Blast Shield Tactical Insertion Riot Shield Shotguns Akimbo on all Secondary Weapons Banned Perks Bling One Man Army Note: Copycat must be used as the Death Streak To play a match using MLG Variant Gameplay, you must first select the "MLG Variant" custom mapset from the drop-down. If this is not selected, maps that are not included in the MLG Variant Gameplay may be randomized and cannot be played. You must submit a ticket to have that match removed. Second, you must select the "Yes - Use MLG Variant Gameplay" option from the MLG Variant Gameplay section. If this was not selected, the match will not be played with MLG Variant Gameplay and would use the settings found under "Settings" in the Settings section above. Your selection for all options below the MLG Variant Gameplay section will not matter. All required settings for MLG Variant Gameplay are listed above in the "Settings" section and must be used.
lol negged, its annoying when uu see like 5 threads a day saying 2v2-3v3, if uu say read the rules they say they know them, so might as well make a way of enjoying there awesom threads.